RT60 Reverberation Calculator

Estimate a room's reverberation time from its dimensions and average absorption, using the Sabine formula.

Reverberation time (RT60) is how long sound takes to fade by 60 dB after the source stops. It drives how clear speech sounds in a room. Enter the room and an average absorption below for a quick Sabine estimate.

~0.1 live, 0.2 average, 0.35 some treatment, 0.5 heavily treated.

Reverberation time

Room volume
Surface area
Total absorption

How RT60 is calculated

The Sabine formula is RT60 = 0.161 x volume / absorption in metric, or 0.049 x volume in imperial, where absorption equals the total surface area times the average absorption coefficient. Bigger rooms reverberate longer; more absorptive surfaces shorten the tail.

Target RT60 by room type (guidance)

RoomTypical RT60
Recording / critical listening~0.3 s
Conference / classroom~0.4 to 0.7 s
Multipurpose / worship~0.8 to 1.2 s
Concert hall~1.5 to 2 s

Frequently asked questions

What is RT60?

The reverberation time: seconds for sound to decay by 60 dB after the source stops. Long RT60 sounds echoey and hurts speech clarity; short RT60 sounds dry.

How is RT60 calculated?

Sabine: RT60 = 0.161 x volume / absorption (metric) or 0.049 x volume (imperial). Absorption is surface area times the average coefficient.

What is a good RT60 for speech?

About 0.4 to 0.7 s for speech and conferencing. Music spaces run longer (1 to 2 s); studios shorter (~0.3 s).

What absorption coefficient should I use?

About 0.1 live, 0.2 average furnished, 0.35 some treatment, 0.5+ heavily treated. This tool uses one average value for a quick estimate.

How accurate is the Sabine estimate?

Good for a first estimate in diffuse rooms. For precise design, sum each surface material's absorption and use frequency-dependent coefficients.


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